Founding Communications Engineer
Eden Robotics · edenrobotics.ai
San FranciscoOn-siteEntry level
The job in short
Design and build low-latency communications stack for real-time robot teleoperation.
C++Networking
Details
- Found
- 20 d ago · posted 2026-03-06
- Location as listed
- San Francisco, California, US
- Role
- Software Engineer
- Source
- The company’s own careers site
Full description
We are seeking a Founding Communications Engineer to own the design and delivery of a low-latency, international communications framework that enables remote teleoperators to seamlessly control our robots and collect data in real time. This is a hands-on, high-impact role where you will work closely with our multidisciplinary team to build a truly exceptional, deployment ready, robot.
Location & Working Setup:
You must be willing to relocate to San Francisco by March 30 and work in-person from a shared live/work environment. We call it a hacker house. It’s a focused, high-output environment built around shipping. We can help with visas if you are from the UK or EU.
What you will own:
• Design and ship a global, low-latency communications stack for real-time robot teleoperation (control, video, depth, point clouds, telemetry).
• Select and justify transports/protocols using measured latency, reliability, and operational constraints.
• Implement resilience: congestion control, adaptive bitrate, loss recovery (FEC/retransmit), and regional failover.
• Ensure real-world connectivity: NAT traversal, TURN/STUN, edge/relay topology.
• Define serialization, timing, and synchronization for tight control loops and multi-sensor alignment.
• Instrument and benchmark end-to-end performance (latency, jitter, loss, tail metrics, budgets).
• Own security primitives: authentication, encryption, key management, secure tunnels.
• Debug distributed production failures and deploy fixes with minimal disruption.
• Work tightly with VR, controls, and hardware teams; maintain clear architecture and operational docs.
What we’re looking for:
• Strong focus on building excellent real-time communications systems.
• Proven experience shipping low-latency networking systems (teleop, live video, cloud gaming, or similar).
• Deep understanding of real-time transport (UDP, QUIC, RTP/RTCP, WebRTC, congestion control).
• Strong systems programming skills in C++.
• Hands-on experience with low-latency media pipelines and encoders (GPU/software).
• Experience operating global services and measuring region-to-region performance.
• Solid security fundamentals (TLS/mTLS, auth, key management).
• Experience with observability, load testing, and defining SLIs/SLOs.
• Excellent incident debugging and technical documentation.
Required:
• Portfolio of relevant work and projects (heavily weighted).
Desirable:
• Experience with ROS2 and bridging robot sensor data to external clients.
• Background in real-time systems or low-latency media for VR headsets or edge devices.
• Strong interest in robotics.
We move fast. If you meet the bar and can relocate by March 30, 2026, apply now.
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