Adjunct Faculty DAT
University of Silicon Valley · usv.edu
San JoseOn-siteMid level3+ yrsPart-time
The job in short
Adjunct faculty teaching audio production and sound design.
Details
- Found
- 21 d ago · posted 2025-04-01
- Location as listed
- SAN JOSE, CA, USA
- Role
- Teacher / Tutor
- Source
- The company’s own careers site
Full description
Job Details: Job Location: University of Silicon Valley - SAN JOSE, CA, Position Type: Part Time, Education Level: 4 Year Degree, Salary Range: $3000.00 - $4500.00Salary, Job Category: Education, Summary
Transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include; supervision of instructional activities, instructional management, curriculum and course development; and creation of teaching and instructional materials.
Duties and Responsibilities
Teach one or more classes per trimester
Collaborate with the department director and faculty in curriculum implementation, student support, and continuous program improvement
Ensure curriculum and syllabi are up to date and all classes have relevant materials for the degree program
Maintain regular office hours outside of instructional time
Participate in department meetings and student success initiatives
Participate in course and program learning assessment
Maintain industry knowledge
Other duties and related projects as assigned
Maintain teaching and learning skills by attending faculty development sessions and events
Qualifications: Education:
Master’s Degree preferred in a Related Field or Bachelor’s Degree with equivalent experience. Bachelor’s degree is only acceptable with extensive industry experience.
Experience:
Minimum of 3 years of professional experience working as a professional in the audio industry
Teaching experience in an academic or professional setting is preferred
Experience working with industry-standard audio software such as Pro Tools, Logic Pro, or similar DAWs for creating sound design, music production, or audio mixing for games, film, or interactive media
Proficient in audio recording, audio editing, audio mixing, and sound synthesis
The following experience is a plus but not required:
Knowledge of audio implementation within game engines such as Unreal Engine and Unity, and/or middleware like Wwise or FMOD, for interactive audio in games and other media.
Familiarity with game engine audio pipelines, including integration of spatial audio, real-time effects, and adaptive sound design.
Skills:
Ability and willingness to discern and meet the needs of students
Ability to learn new programs
Demonstrated excellent communication skills
Ability to establish interpersonal rapport and relate to individuals from a wide range of backgrounds and cultures
Ability to work with others in a collegial and productive manner
EEO Statement
USV is an Equal Employment Opportunity & Americans with Disabilities Act institution. We value diversity, strive for a more unified campus where all people are valued, treated fairly, and possess a sense of belonging. USV encourages minorities, women, veterans, and persons with disabilities to apply.
Working conditions
This job operates in a classroom environment with extensive people interaction. Classes may be scheduled at night, during the day, as well as on weekends.
Physical requirements
While performing the duties of this job, the employee is regularly required to talk or hear and use a telephone. The employee frequently is required to sit for long periods; use hands and reach with hands and arms for such activities as keyboarding.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.
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