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The job in short
3D character rigging.
Details
- Found
- 6 d ago · posted 2026-10-22
- Location as listed
- Bangalore, India
- Role
- Rigging Artist
- Source
- The company’s own careers site
Full description
• Liaising with concept artists and animators about the physical attributes and movements of characters.
• Drawing character sketches showing key movements.
• Articulating characters within environments, layouts and backgrounds.
• Creating joints and moving points to rotate and pivot.
Designing, testing and maintaining character set ups.
• Ensuring character movements are fluid, free of glitches and believable.
• Writing MEL scripts to customize software to specific animation requirements.
• Developing tools and plug-ins to optimize animation.
• Testing rigs and ensuring they hold up in animation.
Requirements
• Solid knowledge of human and animal anatomy.
• Skills in facial animation preferably.
• Strong mastering of MAYA rigging tools especially for the creation of joints and skeletons, skinning and weighting, IK configuration, blend shapes and deformers, nodes dependency.
• Ability to articulate emotion through character facial and physical expression.
Ability to create character gait, walk and body language.
• Highly organized, ability to work methodically.